Inheritance #

Table of contents

XRNode3D #

is_instantiable, Node3D, Node3D, Node, core, not_builtin_classes

A 3D node that has its position automatically updated by the XRServer.

This node can be bound to a specific pose of a XRPositionalTracker and will automatically have its Node3D.transform updated by the XRServer. Nodes of this type must be added as children of the XROrigin3D node.

Members #

var physics_interpolation_mode = PHYSICS_INTERPOLATION_MODE_OFF#

var pose: StringName = &"default"#

The name of the pose we're bound to. Which poses a tracker supports is not known during design time.

Godot defines number of standard pose names such as aim and grip but other may be configured within a given XRInterface.

var show_when_tracked: bool = false#

Enables showing the node when tracking starts, and hiding the node when tracking is lost.

var tracker: StringName = &""#

The name of the tracker we're bound to. Which trackers are available is not known during design time.

Godot defines a number of standard trackers such as left_hand and right_hand but others may be configured within a given XRInterface.

Methods #

const func get_has_tracking_data() -> bool#

Returns true if the tracker has current tracking data for the pose being tracked.

const func get_is_active() -> bool#

Returns true if the tracker has been registered and the pose is being tracked.

func get_pose() -> XRPose#

Returns the XRPose containing the current state of the pose being tracked. This gives access to additional properties of this pose.

func trigger_haptic_pulse(delay_sec: float) -> void#

Triggers a haptic pulse on a device associated with this interface.

action_name is the name of the action for this pulse.

frequency is the frequency of the pulse, set to 0.0 to have the system use a default frequency.

amplitude is the amplitude of the pulse between 0.0 and 1.0.

duration_sec is the duration of the pulse in seconds.

delay_sec is a delay in seconds before the pulse is given.

Annotations #

Constants #

Constructors #

Enums #

Operators #

Signals #

signal tracking_changed(tracking: bool)#

Emitted when the tracker starts or stops receiving updated tracking data for the pose being tracked. The tracking argument indicates whether the tracker is getting updated tracking data.

Theme Items #

Tutorials #