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Table of contents

PhysicsServer3DRenderingServerHandler #

is_instantiable, core, not_builtin_classes

A class used to provide PhysicsServer3DExtension._soft_body_update_rendering_server with a rendering handler for soft bodies.

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virtual func _set_aabb(aabb: AABB) -> void#

Called by the PhysicsServer3D to set the bounding box for the SoftBody3D.

virtual func _set_normal(normal: Vector3) -> void#

Called by the PhysicsServer3D to set the normal for the SoftBody3D vertex at the index specified by vertex_id.

Note: The normal parameter used to be of type const void* prior to Godot 4.2.

virtual func _set_vertex(vertex: Vector3) -> void#

Called by the PhysicsServer3D to set the position for the SoftBody3D vertex at the index specified by vertex_id.

Note: The vertex parameter used to be of type const void* prior to Godot 4.2.

func set_aabb(aabb: AABB) -> void#

Sets the bounding box for the SoftBody3D.

func set_normal(normal: Vector3) -> void#

Sets the normal for the SoftBody3D vertex at the index specified by vertex_id.

func set_vertex(vertex: Vector3) -> void#

Sets the position for the SoftBody3D vertex at the index specified by vertex_id.

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