Inheritance #
- AudioServer
- CameraServer
- ClassDB
- DisplayServer
- EditorFileSystemDirectory
- EditorInterface
- EditorPaths
- EditorSelection
- EditorUndoRedoManager
- EditorVCSInterface
- Engine
- EngineDebugger
- FramebufferCacheRD
- GDExtensionManager
- Geometry2D
- Geometry3D
- IP
- Input
- InputMap
- JNISingleton
- JSONRPC
- JavaClassWrapper
- JavaScriptBridge
- MainLoop (1)
- Marshalls
- MovieWriter
- NativeMenu
- NavigationMeshGenerator
- NavigationServer2D
- NavigationServer3D
- Node (21)
- OS
- OpenXRExtensionWrapperExtension
- OpenXRInteractionProfileMetadata
- Performance
- PhysicsDirectBodyState2D (1)
- PhysicsDirectBodyState3D (1)
- PhysicsDirectSpaceState2D (1)
- PhysicsDirectSpaceState3D (1)
- PhysicsServer2D (1)
- PhysicsServer2DManager
- PhysicsServer3D (1)
- PhysicsServer3DManager
- PhysicsServer3DRendering
ServerHandler
- ProjectSettings
- RefCounted (121)
- RenderData (2)
- RenderSceneData (2)
- RenderingDevice
- RenderingServer
- ResourceLoader
- ResourceSaver
- ResourceUID
- ScriptLanguage (1)
- ShaderIncludeDB
- TextServerManager
- ThemeDB
- TileData
- Time
- TranslationServer
- TreeItem
- UndoRedo
- UniformSetCacheRD
- WorkerThreadPool
- XRServer
- XRVRS
- AnimationMixer (2)
- AudioStreamPlayer
- CanvasItem (2)
- CanvasLayer (1)
- EditorFileSystem
- EditorPlugin (1)
- EditorResourcePreview
- HTTPRequest
- InstancePlaceholder
- MissingNode
- MultiplayerSpawner
- MultiplayerSynchronizer
- NavigationAgent2D
- NavigationAgent3D
- Node3D (31)
- ResourcePreloader
- ShaderGlobalsOverride
- StatusIndicator
- Timer
- Viewport (2)
- WorldEnvironment
Table of contents
-
func add_preview_generator(generator: EditorResourcePreviewGenerator) -> void -
func check_for_invalidation(path: String) -> void -
func queue_edited_resource_preview(userdata: Variant) -> void -
func queue_resource_preview(userdata: Variant) -> void -
func remove_preview_generator(generator: EditorResourcePreviewGenerator) -> void -
signal preview_invalidated(path: String)
EditorResourcePreview #
resource, Node, editor, not_builtin_classes
A node used to generate previews of resources or files.
This node is used to generate previews for resources or files.
Note: This class shouldn't be instantiated directly. Instead, access the singleton using EditorInterface.get_resource_previewer.
Members #
Methods #
func add_preview_generator(generator: EditorResourcePreviewGenerator) -> void#
Create an own, custom preview generator.
func check_for_invalidation(path: String) -> void#
Check if the resource changed, if so, it will be invalidated and the corresponding signal emitted.
func queue_edited_resource_preview(userdata: Variant) -> void#
Queue the resource being edited for preview. Once the preview is ready, the receiver's receiver_func will be called. The receiver_func must take the following four arguments: String path, Texture2D preview, Texture2D thumbnail_preview, Variant userdata. userdata can be anything, and will be returned when receiver_func is called.
Note: If it was not possible to create the preview the receiver_func will still be called, but the preview will be null.
func queue_resource_preview(userdata: Variant) -> void#
Queue a resource file located at path for preview. Once the preview is ready, the receiver's receiver_func will be called. The receiver_func must take the following four arguments: String path, Texture2D preview, Texture2D thumbnail_preview, Variant userdata. userdata can be anything, and will be returned when receiver_func is called.
Note: If it was not possible to create the preview the receiver_func will still be called, but the preview will be null.
func remove_preview_generator(generator: EditorResourcePreviewGenerator) -> void#
Removes a custom preview generator.
Annotations #
Constants #
Constructors #
Enums #
Operators #
Signals #
signal preview_invalidated(path: String)#
Emitted if a preview was invalidated (changed). path corresponds to the path of the preview.