Inheritance #

GrooveJoint2D
Table of contents

GrooveJoint2D #

is_instantiable, Node2D, Node, core, not_builtin_classes

A physics joint that restricts the movement of two 2D physics bodies to a fixed axis.

A physics joint that restricts the movement of two 2D physics bodies to a fixed axis. For example, a StaticBody2D representing a piston base can be attached to a RigidBody2D representing the piston head, moving up and down.

Members #

var initial_offset: float = 25.0#

The body B's initial anchor position defined by the joint's origin and a local offset initial_offset along the joint's Y axis (along the groove).

var length: float = 50.0#

The groove's length. The groove is from the joint's origin towards length along the joint's local Y axis.

Methods #

Annotations #

Constants #

Constructors #

Enums #

Operators #

Signals #

Theme Items #

Tutorials #