Inheritance #
- AudioServer
- CameraServer
- ClassDB
- DisplayServer
- EditorFileSystemDirectory
- EditorInterface
- EditorPaths
- EditorSelection
- EditorUndoRedoManager
- EditorVCSInterface
- Engine
- EngineDebugger
- FramebufferCacheRD
- GDExtensionManager
- Geometry2D
- Geometry3D
- IP
- Input
- InputMap
- JNISingleton
- JSONRPC
- JavaClassWrapper
- JavaScriptBridge
- MainLoop (1)
- Marshalls
- MovieWriter
- NativeMenu
- NavigationMeshGenerator
- NavigationServer2D
- NavigationServer3D
- Node (21)
- OS
- OpenXRExtensionWrapperExtension
- OpenXRInteractionProfileMetadata
- Performance
- PhysicsDirectBodyState2D (1)
- PhysicsDirectBodyState3D (1)
- PhysicsDirectSpaceState2D (1)
- PhysicsDirectSpaceState3D (1)
- PhysicsServer2D (1)
- PhysicsServer2DManager
- PhysicsServer3D (1)
- PhysicsServer3DManager
- PhysicsServer3DRendering
ServerHandler
- ProjectSettings
- RefCounted (121)
- RenderData (2)
- RenderSceneData (2)
- RenderingDevice
- RenderingServer
- ResourceLoader
- ResourceSaver
- ResourceUID
- ScriptLanguage (1)
- ShaderIncludeDB
- TextServerManager
- ThemeDB
- TileData
- Time
- TranslationServer
- TreeItem
- UndoRedo
- UniformSetCacheRD
- WorkerThreadPool
- XRServer
- XRVRS
- AnimationMixer (2)
- AudioStreamPlayer
- CanvasItem (2)
- CanvasLayer (1)
- EditorFileSystem
- EditorPlugin (1)
- EditorResourcePreview
- HTTPRequest
- InstancePlaceholder
- MissingNode
- MultiplayerSpawner
- MultiplayerSynchronizer
- NavigationAgent2D
- NavigationAgent3D
- Node3D (31)
- ResourcePreloader
- ShaderGlobalsOverride
- StatusIndicator
- Timer
- Viewport (2)
- WorldEnvironment
- BaseButton (3)
- ColorRect
- Container (13)
- GraphEdit
- ItemList
- Label
- LineEdit
- MenuBar
- NinePatchRect
- Panel
- Range (6)
- ReferenceRect
- RichTextLabel
- Separator (2)
- TabBar
- TextEdit (1)
- TextureRect
- Tree
- VideoStreamPlayer
- AspectRatioContainer
- BoxContainer (2)
- CenterContainer
- EditorProperty
- FlowContainer (2)
- GraphElement (2)
- GridContainer
- MarginContainer
- PanelContainer (2)
- ScrollContainer (1)
- SplitContainer (2)
- SubViewportContainer
- TabContainer
Table of contents
-
var alignment = ALIGNMENT_BEGIN -
var vertical: bool = false -
func add_spacer(begin: bool) -> Control -
const ALIGNMENT_BEGIN = 0 enum AlignmentMode -
const ALIGNMENT_CENTER = 1 enum AlignmentMode -
const ALIGNMENT_END = 2 enum AlignmentMode -
enum AlignmentMode -
self["theme_override_constants/separation"] = 4 as int
BoxContainer #
is_instantiable, Node, core, not_builtin_classes
A container that arranges its child controls horizontally or vertically.
A container that arranges its child controls horizontally or vertically, rearranging them automatically when their minimum size changes.
Members #
var alignment = ALIGNMENT_BEGIN#
The alignment of the container's children (must be one of ALIGNMENT_BEGIN, ALIGNMENT_CENTER, or ALIGNMENT_END).
var vertical: bool = false#
If true, the BoxContainer will arrange its children vertically, rather than horizontally.
Can't be changed when using HBoxContainer and VBoxContainer.
Methods #
func add_spacer(begin: bool) -> Control#
Adds a Control node to the box as a spacer. If begin is true, it will insert the Control node in front of all other children.
Annotations #
Constants #
const ALIGNMENT_BEGIN = 0 enum AlignmentMode#
The child controls will be arranged at the beginning of the container, i.e. top if orientation is vertical, left if orientation is horizontal (right for RTL layout).
const ALIGNMENT_CENTER = 1 enum AlignmentMode#
The child controls will be centered in the container.
const ALIGNMENT_END = 2 enum AlignmentMode#
The child controls will be arranged at the end of the container, i.e. bottom if orientation is vertical, right if orientation is horizontal (left for RTL layout).
Constructors #
Enums #
AlignmentMode#
enum AlignmentMode {
ALIGNMENT_BEGIN = 0,
ALIGNMENT_CENTER = 1,
ALIGNMENT_END = 2,
} Operators #
Signals #
Theme Items #
self["theme_override_constants/separation"] = 4 as int#
The space between the BoxContainer's elements, in pixels.